Lesson checkpoints
Two questions per lesson. You need 100% to unlock the next lesson. Retries are unlimited with a 30-second cooldown.
3CX / VEILEDSIGNAL Supply-Chain Campaign
Reconstruct a complete adversary-emulation chain from the source monograph. Ten labs, fourteen source files, and a checkpoint after every lesson.
The course is built directly from the 239-page monograph. The technical analysis, tables, diagrams, and source listings are preserved. Formatting has been cleaned up for the web; the facts and code behavior are unchanged.
Each module asks one engineering question and answers it with a lab. The lessons walk through the code line by line, then connect the implementation back to the campaign and to MITRE ATT&CK.
This is offensive-security engineering material. Do not use any technique against systems you do not own or have explicit written permission to test.
Lessons unlock in order. A lesson checkpoint requires a perfect score; a module assessment requires 80%. Completed content stays available.
How does a watering hole reach a victim who does nothing wrong?
How does a browser bug become arbitrary code execution?
What does the attacker learn before they act?
How do you run your own bytes in someone else's process?
How do you leave nothing behind?
Why hide in a browser?
How do you get code into another process?
How do you survive the host killing your channel?
How do you talk to your implant without touching the network?
How does your traffic look like the victim's browser?
Two questions per lesson. You need 100% to unlock the next lesson. Retries are unlimited with a 30-second cooldown.
Six questions per module. You need 80% to unlock the next module. Answers and answer keys are scored on the server.
After all ten modules, the assignment instructions unlock. You email your original research for manual review. Completion does not guarantee certificate approval.
Free enrollment. Google sign-in. No payment details.